Hi, my name is Ben and i am a few issues with editing my drawing, i am designing a power boat so want hard chines and fold – English. DELFTship FREE▴ Click to collapse. Filename, Version, Size, Release Date. exe , , , MB, pdf. Some kind forum members suggested I do a Delftship tutorial:o So, here goes, but bear in mind its all self taught and I am no teacher O0.

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International Model boat show Please login or register. Some kind forum members suggested I do a Delftship tutorial So, here goes, but bear in mind its all self taught and I am no teacher Ok then, after some thought I think a relatively simple hull to demonstrate how the program works is the best way, so, lets begin! First off, download the free version from: Enter the dimensions you want to start with, in this case 6 points in longitudinal direction, 5 points in vertical direction, Make sure units selected are M, or ft.

At this point I want to point out that I think its easier to design at full size and when you are happy with the shape, scale down to the size you want to build at. Sorry, pic didnt load, have asked Martin for advice. The forum software doesn’t like. GIF resize to x Kb max.

Ok then, after some thought I think a espol simple hull to demonstrate how the program works delttship the best way, so, lets begin! Now click OK and you will get this window. Now we need to temporarily remove some of manula information to make the screens easier to work with.

For now, leave other selectable features in the boxes we have looked at in default values, they can be changed later if you want to. In the perspective window top leftclick and hold left mouse button and move, you should see the image zoom in and out. Click and hold centre button and move will rotate the image, click and hold right button moves the image across the screen.

Note, the left and right buttons work the same way in all windows, but the centre only works in perspective view.

Next, deselect the options shown with white arrows, and select the one shown with the red arrow. This will allow us to see an uncluttered view dekftship what we have so far. Esspaol Overpowered, Delftship is a lot of fun, but you need practice to get anywhere with it- it can be quite tedious for the first couple of designs, but well worth the effort- and your lucky enough to have a tutor too!!!

Keep up the good work Ian Here’s my current Delft’ project, a 30′ x 6′ fast steam esapol design. And you should have this: Right click in the perspective window and select mode: We now have a basic hull, but without a transom!!

That will come later. There is a lot to do yet to get it to resemble an MTB hull, but bear espxol me. We want a flat keel from the transom to the curve of the bow, so, working in the plan view, delftzhip rightleft click on the furthest left control point black dot on the centreline.


You will see this: Now, press and hold the ctrl key and left click on the next four control points working to the right, you will get this: No doubt you will have seen the little pop up box shown above.

Delftship – tutorial en español

In the z coordinate enter the value 0. Now, I think we should refine the shape of the deck a little, then we can refine the hull shape between deck and keel: Click the define control net off, then on again, this removes any previously selected point. In the profile view, starting at the left edge transomselect four points along the top edge and assign the value 3. You should now see this: I have moved my perspective view a little, yours may be different in this window. I think now is a good time to look at the transom.

Select the three control points shown: And give them the value 3. Now select the control point up from the keel, ensure no others are selected and assign it the value 0 zero in z coordinates.

You should have this: Next, select the points shown and move them to the same width as the transom: Again, select the points shown below and move them to the keel line: I think we should define the turn of the bilge next. To do this right click on the perspective view and select mode: Next click on the lines shown in yellow below, yours will be black but turn yellow when you click on them: Now, go to edit, edge and click crease, you should get this, with the control net turned off: Now we can see the bilge line running from the stern towards the bow, with the beginnings of the chine starting to show.

Next, I think we will close the transom using the extrude tool. Reselect the control net on, and click on the three lines shown: Go to edit, edge, extrude and in the transverse direction box enter This will close the transom back to the centreline: With the control net off and the hull shaded, you should have something like this: Select the five points shown and give them a z value of 2.

Do the same with the next horizontal line up, assign the value 4. Select all the points shown below, then, go to transform, move and enter Lets make that bow look a bit better now. In the profile view, left click and hold on one of the control points that is out of line and drag it until the red line looks better.

Repeat that for the other out of line points, then turn off the control net to see the actual bow line. You should have something similar to this: Next time we will sort out the shape of the deck and maybe put the chine line in. Excellent job, I’ve used this program on and off for a few years and never figured out the transom bit Thank You Nick. Lets have a look at the shape of the bows at deck level now.

Getting the shape we want at deck level will make it easier to shape the rest of the bows later.


DELFTship :: Topic: manual for delfship, Free (1/1)

Select the control net manuual and have a look at the bow area. You will see only one control point between the bow and the sides that we previously worked on. This wont allow us to produce nice faired lines around the bow, so, we need to add more control points in this area.

Select the control lines shown: And click edit, edge, split. You will have something like this: Without changing anything else, felftship go to edit, edge, insert to create extra control edges: Repeat the above for the section immediately aft of the bow to get: Now I have just noticed that there is an edge missing where I have circled above, so, to put that right, select the two points shown: And click edit, edge insert to create the line: To work on the bow dwlftship, simply click and drag a control point until you get the desired shape.

This will require you to keep adjusting all the points until you get the shape you require.

Delftship – tutorial en español | Boat Design Net

Work in the plan view window whilst manua, this, you can see the shape change clearly as you work. Below is a grab after moving just one point: And here with a nice bow shape at the deck. Now, boys and girls, I would like you to work on the remainder of the bow to make it look about right.

Try and aim for something like this: Once you are reasonably espaok with that shape, we will look at putting the chine line in. You will see below that I have split two control lines, the new points are in yellow: Select the points shown in yellow: And insert an edge as we did before. Now select the edges as shown in yellow, and click edit, edge, crease to get: And we have a chine line, but you will see it needs adjusting.

Do espaok simply by drag and drop control points. To see a lines diagram of you model, select view, linesplan. There is a tutorial for esspaol line drawings and using them within delftship. I havent used it myself, so cannot comment on it, but its here: I know I said we would look at the deck line mahual, but I think the chine line needs more attention first. I think it needs to be lowered at the bow, so here goes. Select the two lines shown and uncrease them. To do this, after selecting the red lines, go to edit, line crease and they turn yellow and are no longer part of the chine: Insert new points and connect them as before, then crease the new lines to give you: Remove the two lines that are no longer part of the chine using edit, edge collapse.

Then manipulate the new chine line until you are happy with it: I do think though that the boat would look better if mahual beam narrowed slightly from midships towards the transom.